What is an equivalently powerful replacement spell for the Yuan-Ti's Suggestion spell?NPC casting Suggestion on PC: who decides it's reasonable?Can the Suggestion to “sleep” during combat *ever* be “reasonable” as required by the spell?How does the Suggestion spell work?How do I decide what is a “reasonable” Suggestion?Can the Suggestion spell be used to turn someone against an ally?How does the Suggestion spell work?Suggestion: what is the verbal component?Do the ideas that support the Suggestion spell persist after the end of the spell?Does the multiclassing spell restriction also apply to spell replacement?Are PC Yuan-Ti's Innate Spellcasting “Suggestion” spells limited only to snakes?What spell can disguise a PC as a particular Yuan-ti?Can the Suggestion to “sleep” during combat *ever* be “reasonable” as required by the spell?Who counts as a companion for Suggestion?When under the effect of a Suggestion spell, at what point does the target perform the suggested action?How do I prevent a homebrew Grappling Hook feature from trivializing Tomb of Annihilation?

Why is it a bad idea to hire a hitman to eliminate most corrupt politicians?

How dangerous is XSS

Am I breaking OOP practice with this architecture?

How exploitable/balanced is this homebrew spell: Spell Permanency?

Was the Stack Exchange "Happy April Fools" page fitting with the '90's code?

Why are UK visa biometrics appointments suspended at USCIS Application Support Centers?

How to Prove P(a) → ∀x(P(x) ∨ ¬(x = a)) using Natural Deduction

How to remove border from elements in the last row?

Avoiding the "not like other girls" trope?

Rotate ASCII Art by 45 Degrees

Why do I get negative height?

Do creatures with a listed speed of "0 ft., fly 30 ft. (hover)" ever touch the ground?

Forgetting the musical notes while performing in concert

Finitely generated matrix groups whose eigenvalues are all algebraic

How could indestructible materials be used in power generation?

Car headlights in a world without electricity

Should I tell management that I intend to leave due to bad software development practices?

What reasons are there for a Capitalist to oppose a 100% inheritance tax?

In the UK, is it possible to get a referendum by a court decision?

Mathematica command that allows it to read my intentions

How does a dynamic QR code work?

How to coordinate airplane tickets?

Different meanings of こわい

What is required to make GPS signals available indoors?



What is an equivalently powerful replacement spell for the Yuan-Ti's Suggestion spell?


NPC casting Suggestion on PC: who decides it's reasonable?Can the Suggestion to “sleep” during combat *ever* be “reasonable” as required by the spell?How does the Suggestion spell work?How do I decide what is a “reasonable” Suggestion?Can the Suggestion spell be used to turn someone against an ally?How does the Suggestion spell work?Suggestion: what is the verbal component?Do the ideas that support the Suggestion spell persist after the end of the spell?Does the multiclassing spell restriction also apply to spell replacement?Are PC Yuan-Ti's Innate Spellcasting “Suggestion” spells limited only to snakes?What spell can disguise a PC as a particular Yuan-ti?Can the Suggestion to “sleep” during combat *ever* be “reasonable” as required by the spell?Who counts as a companion for Suggestion?When under the effect of a Suggestion spell, at what point does the target perform the suggested action?How do I prevent a homebrew Grappling Hook feature from trivializing Tomb of Annihilation?













8












$begingroup$


I'm currently running




Tomb of Annihilation




and there's a lot of Yuan-Ti the party is about to encounter.



My party has had a lot of contention and pain-points with the Suggestion spell, and it appears to be a hard spell to tie down RAW, as it is subject to a lot of contextual judgment calling and opinion based reasoning. I'm hesitant to even ask this question because the spell itself is primarily "opinion-based", and it may be closed due to its nature.



Also, every Yuan-Ti can cast this spell innately.



I don't want to deal with this potential headache. What are my options for a balanced, suitable replacement for Suggestion based on these criteria:



  1. The spell is also 2nd level or lower.

  2. The spell deals no direct physical damage upon its casting.

  3. The spell is related to either the Enchantment school of magic, a charm effect, or some other mind-altering effect.

  4. The spell must be useful in a combat encounter (for example, having direct language relating to actions taken in combat, or hostility).

Spells that keep with the theme of the Yuan-Ti would also be the most preferable and hopefully the above criteria narrow down the search to objective guidelines that do not produce subjective, opinion-based answers.










share|improve this question











$endgroup$











  • $begingroup$
    Can you clarify the "contention and pain-points" your party has had? It may help answers to avoid suggesting spells that step on unspoken expectations about suitability for use at your table.
    $endgroup$
    – Bloodcinder
    7 hours ago






  • 1




    $begingroup$
    Certainly - One initial usage of the Suggestion spell involved "Lay down for 8 hours or I'll kill you!". This blatant metagaming provoked a lot of argument, since there's only one save, and excluding the second clause (8 hours) was interpreted as going prone was enough to fulfill the Suggestion, etc. We always argue about the spell and its nebulousness.
    $endgroup$
    – Nicbobo
    7 hours ago






  • 1




    $begingroup$
    One initial usage of the Suggestion spell involved "Lay down for 8 hours or I'll kill you!" — so you're afraid of abusing the spell by DM, being the DM?
    $endgroup$
    – enkryptor
    6 hours ago










  • $begingroup$
    @enkryptor I’m not really sure how to use the spell in a combat setting, so sure. I don’t want to nerf the opposition unnecessarily and it’s clear that the designers intended a lot of flexibility with this spell and it’s effect on the Yuan-Ti’s power level. They are designed to use it three times. RAW designer commentary has indicated that it can be used in a combat fashion, so I’m looking for a more transparent, kosher alternative for quaility if life. I hope this explains a bit.
    $endgroup$
    – Nicbobo
    6 hours ago






  • 1




    $begingroup$
    Related on How do I decide that is a reasonable suggestion?
    $endgroup$
    – NautArch
    5 hours ago















8












$begingroup$


I'm currently running




Tomb of Annihilation




and there's a lot of Yuan-Ti the party is about to encounter.



My party has had a lot of contention and pain-points with the Suggestion spell, and it appears to be a hard spell to tie down RAW, as it is subject to a lot of contextual judgment calling and opinion based reasoning. I'm hesitant to even ask this question because the spell itself is primarily "opinion-based", and it may be closed due to its nature.



Also, every Yuan-Ti can cast this spell innately.



I don't want to deal with this potential headache. What are my options for a balanced, suitable replacement for Suggestion based on these criteria:



  1. The spell is also 2nd level or lower.

  2. The spell deals no direct physical damage upon its casting.

  3. The spell is related to either the Enchantment school of magic, a charm effect, or some other mind-altering effect.

  4. The spell must be useful in a combat encounter (for example, having direct language relating to actions taken in combat, or hostility).

Spells that keep with the theme of the Yuan-Ti would also be the most preferable and hopefully the above criteria narrow down the search to objective guidelines that do not produce subjective, opinion-based answers.










share|improve this question











$endgroup$











  • $begingroup$
    Can you clarify the "contention and pain-points" your party has had? It may help answers to avoid suggesting spells that step on unspoken expectations about suitability for use at your table.
    $endgroup$
    – Bloodcinder
    7 hours ago






  • 1




    $begingroup$
    Certainly - One initial usage of the Suggestion spell involved "Lay down for 8 hours or I'll kill you!". This blatant metagaming provoked a lot of argument, since there's only one save, and excluding the second clause (8 hours) was interpreted as going prone was enough to fulfill the Suggestion, etc. We always argue about the spell and its nebulousness.
    $endgroup$
    – Nicbobo
    7 hours ago






  • 1




    $begingroup$
    One initial usage of the Suggestion spell involved "Lay down for 8 hours or I'll kill you!" — so you're afraid of abusing the spell by DM, being the DM?
    $endgroup$
    – enkryptor
    6 hours ago










  • $begingroup$
    @enkryptor I’m not really sure how to use the spell in a combat setting, so sure. I don’t want to nerf the opposition unnecessarily and it’s clear that the designers intended a lot of flexibility with this spell and it’s effect on the Yuan-Ti’s power level. They are designed to use it three times. RAW designer commentary has indicated that it can be used in a combat fashion, so I’m looking for a more transparent, kosher alternative for quaility if life. I hope this explains a bit.
    $endgroup$
    – Nicbobo
    6 hours ago






  • 1




    $begingroup$
    Related on How do I decide that is a reasonable suggestion?
    $endgroup$
    – NautArch
    5 hours ago













8












8








8





$begingroup$


I'm currently running




Tomb of Annihilation




and there's a lot of Yuan-Ti the party is about to encounter.



My party has had a lot of contention and pain-points with the Suggestion spell, and it appears to be a hard spell to tie down RAW, as it is subject to a lot of contextual judgment calling and opinion based reasoning. I'm hesitant to even ask this question because the spell itself is primarily "opinion-based", and it may be closed due to its nature.



Also, every Yuan-Ti can cast this spell innately.



I don't want to deal with this potential headache. What are my options for a balanced, suitable replacement for Suggestion based on these criteria:



  1. The spell is also 2nd level or lower.

  2. The spell deals no direct physical damage upon its casting.

  3. The spell is related to either the Enchantment school of magic, a charm effect, or some other mind-altering effect.

  4. The spell must be useful in a combat encounter (for example, having direct language relating to actions taken in combat, or hostility).

Spells that keep with the theme of the Yuan-Ti would also be the most preferable and hopefully the above criteria narrow down the search to objective guidelines that do not produce subjective, opinion-based answers.










share|improve this question











$endgroup$




I'm currently running




Tomb of Annihilation




and there's a lot of Yuan-Ti the party is about to encounter.



My party has had a lot of contention and pain-points with the Suggestion spell, and it appears to be a hard spell to tie down RAW, as it is subject to a lot of contextual judgment calling and opinion based reasoning. I'm hesitant to even ask this question because the spell itself is primarily "opinion-based", and it may be closed due to its nature.



Also, every Yuan-Ti can cast this spell innately.



I don't want to deal with this potential headache. What are my options for a balanced, suitable replacement for Suggestion based on these criteria:



  1. The spell is also 2nd level or lower.

  2. The spell deals no direct physical damage upon its casting.

  3. The spell is related to either the Enchantment school of magic, a charm effect, or some other mind-altering effect.

  4. The spell must be useful in a combat encounter (for example, having direct language relating to actions taken in combat, or hostility).

Spells that keep with the theme of the Yuan-Ti would also be the most preferable and hopefully the above criteria narrow down the search to objective guidelines that do not produce subjective, opinion-based answers.







dnd-5e spells mind-control






share|improve this question















share|improve this question













share|improve this question




share|improve this question








edited 1 hour ago









V2Blast

26.1k590159




26.1k590159










asked 8 hours ago









NicboboNicbobo

2,72611644




2,72611644











  • $begingroup$
    Can you clarify the "contention and pain-points" your party has had? It may help answers to avoid suggesting spells that step on unspoken expectations about suitability for use at your table.
    $endgroup$
    – Bloodcinder
    7 hours ago






  • 1




    $begingroup$
    Certainly - One initial usage of the Suggestion spell involved "Lay down for 8 hours or I'll kill you!". This blatant metagaming provoked a lot of argument, since there's only one save, and excluding the second clause (8 hours) was interpreted as going prone was enough to fulfill the Suggestion, etc. We always argue about the spell and its nebulousness.
    $endgroup$
    – Nicbobo
    7 hours ago






  • 1




    $begingroup$
    One initial usage of the Suggestion spell involved "Lay down for 8 hours or I'll kill you!" — so you're afraid of abusing the spell by DM, being the DM?
    $endgroup$
    – enkryptor
    6 hours ago










  • $begingroup$
    @enkryptor I’m not really sure how to use the spell in a combat setting, so sure. I don’t want to nerf the opposition unnecessarily and it’s clear that the designers intended a lot of flexibility with this spell and it’s effect on the Yuan-Ti’s power level. They are designed to use it three times. RAW designer commentary has indicated that it can be used in a combat fashion, so I’m looking for a more transparent, kosher alternative for quaility if life. I hope this explains a bit.
    $endgroup$
    – Nicbobo
    6 hours ago






  • 1




    $begingroup$
    Related on How do I decide that is a reasonable suggestion?
    $endgroup$
    – NautArch
    5 hours ago
















  • $begingroup$
    Can you clarify the "contention and pain-points" your party has had? It may help answers to avoid suggesting spells that step on unspoken expectations about suitability for use at your table.
    $endgroup$
    – Bloodcinder
    7 hours ago






  • 1




    $begingroup$
    Certainly - One initial usage of the Suggestion spell involved "Lay down for 8 hours or I'll kill you!". This blatant metagaming provoked a lot of argument, since there's only one save, and excluding the second clause (8 hours) was interpreted as going prone was enough to fulfill the Suggestion, etc. We always argue about the spell and its nebulousness.
    $endgroup$
    – Nicbobo
    7 hours ago






  • 1




    $begingroup$
    One initial usage of the Suggestion spell involved "Lay down for 8 hours or I'll kill you!" — so you're afraid of abusing the spell by DM, being the DM?
    $endgroup$
    – enkryptor
    6 hours ago










  • $begingroup$
    @enkryptor I’m not really sure how to use the spell in a combat setting, so sure. I don’t want to nerf the opposition unnecessarily and it’s clear that the designers intended a lot of flexibility with this spell and it’s effect on the Yuan-Ti’s power level. They are designed to use it three times. RAW designer commentary has indicated that it can be used in a combat fashion, so I’m looking for a more transparent, kosher alternative for quaility if life. I hope this explains a bit.
    $endgroup$
    – Nicbobo
    6 hours ago






  • 1




    $begingroup$
    Related on How do I decide that is a reasonable suggestion?
    $endgroup$
    – NautArch
    5 hours ago















$begingroup$
Can you clarify the "contention and pain-points" your party has had? It may help answers to avoid suggesting spells that step on unspoken expectations about suitability for use at your table.
$endgroup$
– Bloodcinder
7 hours ago




$begingroup$
Can you clarify the "contention and pain-points" your party has had? It may help answers to avoid suggesting spells that step on unspoken expectations about suitability for use at your table.
$endgroup$
– Bloodcinder
7 hours ago




1




1




$begingroup$
Certainly - One initial usage of the Suggestion spell involved "Lay down for 8 hours or I'll kill you!". This blatant metagaming provoked a lot of argument, since there's only one save, and excluding the second clause (8 hours) was interpreted as going prone was enough to fulfill the Suggestion, etc. We always argue about the spell and its nebulousness.
$endgroup$
– Nicbobo
7 hours ago




$begingroup$
Certainly - One initial usage of the Suggestion spell involved "Lay down for 8 hours or I'll kill you!". This blatant metagaming provoked a lot of argument, since there's only one save, and excluding the second clause (8 hours) was interpreted as going prone was enough to fulfill the Suggestion, etc. We always argue about the spell and its nebulousness.
$endgroup$
– Nicbobo
7 hours ago




1




1




$begingroup$
One initial usage of the Suggestion spell involved "Lay down for 8 hours or I'll kill you!" — so you're afraid of abusing the spell by DM, being the DM?
$endgroup$
– enkryptor
6 hours ago




$begingroup$
One initial usage of the Suggestion spell involved "Lay down for 8 hours or I'll kill you!" — so you're afraid of abusing the spell by DM, being the DM?
$endgroup$
– enkryptor
6 hours ago












$begingroup$
@enkryptor I’m not really sure how to use the spell in a combat setting, so sure. I don’t want to nerf the opposition unnecessarily and it’s clear that the designers intended a lot of flexibility with this spell and it’s effect on the Yuan-Ti’s power level. They are designed to use it three times. RAW designer commentary has indicated that it can be used in a combat fashion, so I’m looking for a more transparent, kosher alternative for quaility if life. I hope this explains a bit.
$endgroup$
– Nicbobo
6 hours ago




$begingroup$
@enkryptor I’m not really sure how to use the spell in a combat setting, so sure. I don’t want to nerf the opposition unnecessarily and it’s clear that the designers intended a lot of flexibility with this spell and it’s effect on the Yuan-Ti’s power level. They are designed to use it three times. RAW designer commentary has indicated that it can be used in a combat fashion, so I’m looking for a more transparent, kosher alternative for quaility if life. I hope this explains a bit.
$endgroup$
– Nicbobo
6 hours ago




1




1




$begingroup$
Related on How do I decide that is a reasonable suggestion?
$endgroup$
– NautArch
5 hours ago




$begingroup$
Related on How do I decide that is a reasonable suggestion?
$endgroup$
– NautArch
5 hours ago










2 Answers
2






active

oldest

votes


















6












$begingroup$

There are a few options from the school of Enchantment that should keep the theme.



I am listing first level spells first. I would recommend allowing the Yuan-ti to cast them at 2nd level to keep the power approximately the same as Suggestion.




  • Command cast at 2nd level - this will target 2 characters, but will only last 1 round.


  • Charm Person cast at 2nd level - will also target 2 characters, but they will have advantage on the save if they are fighting the Yuan-ti. This may be the most on theme for Yuan-ti.

2nd level spells:




  • Enthrall - this spell might allow one Yuan-ti to act as a distraction while others sneak up on the party.


  • Crown of Madness - although it is also 2nd level, this spell is slightly more powerful as it would allow the Yuan-ti to each take control of one of the PCs.


  • Calm Emotions - This can be used either to temporarily end hostility from enemies or suppress charm/fear effects in allies.





share|improve this answer











$endgroup$




















    3












    $begingroup$

    Keeping the table happy



    The important thing to note here is that casting spells that take away player agency is almost always going to be a problem. The most important thing is to not present your players with something that will go awkwardly or make them feel like they aren't in control.



    Don't put them in a position where you are taking their player agency away. Give them an opportunity to do some interesting things with roleplaying charmed, but they shouldn't feel like you are owning their characters and their choices. If you do use enchantment spells that may do this (suggestion, charm person, command, crown of madness, etc), you need to be really careful about how you do it. Command is a bit simpler because it's just one turn, but you've taken your player out of play for that turn. The others you need to be very careful with as well so as not to think you are in control of their characters.



    Dangers of Suggestion and the like



    These spells aren't dominate person. Even suggestion stipulates:




    The suggestion must be worded in such a manner as to make the course of action sound reasonable.




    If you can't make a reasonable case, then what you're asking isn't reasonable. Coercion isn't reasonable. Reasonable is something that the character would say to themselves "Yes, this action seems completely reasonable for me to do as if I was choosing to do it myself."



    And you've only got a sentence or two to make your case. It's not easy! And that's where the spell is limited.



    Here is an excellent Q&A on figuring out what's a reasonable suggestion.



    Suggestion may be perfectly fine to keep with your Yuan-Ti, but you may need to approach how you use it differently.






    share|improve this answer











    $endgroup$












    • $begingroup$
      Thanks for the answer - I've slightly updated the question to include the condition of 'useful in a combat encounter'. Charm Person is still an excellent answer though.
      $endgroup$
      – Nicbobo
      7 hours ago










    • $begingroup$
      @NautArch fwiw, I'm not convinced this is an unreasonable change to the question, but where that line is drawn and how it's decided is honestly quite confusing to me.
      $endgroup$
      – Rubiksmoose
      7 hours ago











    • $begingroup$
      My apologies. I've only seen Suggestion used for combat, but I guess that's just my bias, which may be why I dislike the spell so much.
      $endgroup$
      – Nicbobo
      7 hours ago










    • $begingroup$
      Sorry, but I disagree with your point that coercion isn't reasonable. Coercion is perfectly reasonable, and it would be redundant to make a spell accomplish things that can be solved with Persuasion checks. Suggestion takes things to another level - check out this question: rpg.stackexchange.com/questions/116996/… In what universe is this a reasonable course of action? Suggestion takes 'reasonable actions' and twists it on its head. But that's the point; it's magic.
      $endgroup$
      – Nicbobo
      6 hours ago






    • 1




      $begingroup$
      I think I could, but I think it may be better posed as its own question so we could get to the heart of the issue, instead of eating up this comment chain. It’s clear we disagree and I’ll leave it at that for now.
      $endgroup$
      – Nicbobo
      6 hours ago












    Your Answer





    StackExchange.ifUsing("editor", function ()
    return StackExchange.using("mathjaxEditing", function ()
    StackExchange.MarkdownEditor.creationCallbacks.add(function (editor, postfix)
    StackExchange.mathjaxEditing.prepareWmdForMathJax(editor, postfix, [["\$", "\$"]]);
    );
    );
    , "mathjax-editing");

    StackExchange.ready(function()
    var channelOptions =
    tags: "".split(" "),
    id: "122"
    ;
    initTagRenderer("".split(" "), "".split(" "), channelOptions);

    StackExchange.using("externalEditor", function()
    // Have to fire editor after snippets, if snippets enabled
    if (StackExchange.settings.snippets.snippetsEnabled)
    StackExchange.using("snippets", function()
    createEditor();
    );

    else
    createEditor();

    );

    function createEditor()
    StackExchange.prepareEditor(
    heartbeatType: 'answer',
    autoActivateHeartbeat: false,
    convertImagesToLinks: false,
    noModals: true,
    showLowRepImageUploadWarning: true,
    reputationToPostImages: null,
    bindNavPrevention: true,
    postfix: "",
    imageUploader:
    brandingHtml: "Powered by u003ca class="icon-imgur-white" href="https://imgur.com/"u003eu003c/au003e",
    contentPolicyHtml: "User contributions licensed under u003ca href="https://creativecommons.org/licenses/by-sa/3.0/"u003ecc by-sa 3.0 with attribution requiredu003c/au003e u003ca href="https://stackoverflow.com/legal/content-policy"u003e(content policy)u003c/au003e",
    allowUrls: true
    ,
    noCode: true, onDemand: true,
    discardSelector: ".discard-answer"
    ,immediatelyShowMarkdownHelp:true
    );



    );













    draft saved

    draft discarded


















    StackExchange.ready(
    function ()
    StackExchange.openid.initPostLogin('.new-post-login', 'https%3a%2f%2frpg.stackexchange.com%2fquestions%2f144414%2fwhat-is-an-equivalently-powerful-replacement-spell-for-the-yuan-tis-suggestion%23new-answer', 'question_page');

    );

    Post as a guest















    Required, but never shown

























    2 Answers
    2






    active

    oldest

    votes








    2 Answers
    2






    active

    oldest

    votes









    active

    oldest

    votes






    active

    oldest

    votes









    6












    $begingroup$

    There are a few options from the school of Enchantment that should keep the theme.



    I am listing first level spells first. I would recommend allowing the Yuan-ti to cast them at 2nd level to keep the power approximately the same as Suggestion.




    • Command cast at 2nd level - this will target 2 characters, but will only last 1 round.


    • Charm Person cast at 2nd level - will also target 2 characters, but they will have advantage on the save if they are fighting the Yuan-ti. This may be the most on theme for Yuan-ti.

    2nd level spells:




    • Enthrall - this spell might allow one Yuan-ti to act as a distraction while others sneak up on the party.


    • Crown of Madness - although it is also 2nd level, this spell is slightly more powerful as it would allow the Yuan-ti to each take control of one of the PCs.


    • Calm Emotions - This can be used either to temporarily end hostility from enemies or suppress charm/fear effects in allies.





    share|improve this answer











    $endgroup$

















      6












      $begingroup$

      There are a few options from the school of Enchantment that should keep the theme.



      I am listing first level spells first. I would recommend allowing the Yuan-ti to cast them at 2nd level to keep the power approximately the same as Suggestion.




      • Command cast at 2nd level - this will target 2 characters, but will only last 1 round.


      • Charm Person cast at 2nd level - will also target 2 characters, but they will have advantage on the save if they are fighting the Yuan-ti. This may be the most on theme for Yuan-ti.

      2nd level spells:




      • Enthrall - this spell might allow one Yuan-ti to act as a distraction while others sneak up on the party.


      • Crown of Madness - although it is also 2nd level, this spell is slightly more powerful as it would allow the Yuan-ti to each take control of one of the PCs.


      • Calm Emotions - This can be used either to temporarily end hostility from enemies or suppress charm/fear effects in allies.





      share|improve this answer











      $endgroup$















        6












        6








        6





        $begingroup$

        There are a few options from the school of Enchantment that should keep the theme.



        I am listing first level spells first. I would recommend allowing the Yuan-ti to cast them at 2nd level to keep the power approximately the same as Suggestion.




        • Command cast at 2nd level - this will target 2 characters, but will only last 1 round.


        • Charm Person cast at 2nd level - will also target 2 characters, but they will have advantage on the save if they are fighting the Yuan-ti. This may be the most on theme for Yuan-ti.

        2nd level spells:




        • Enthrall - this spell might allow one Yuan-ti to act as a distraction while others sneak up on the party.


        • Crown of Madness - although it is also 2nd level, this spell is slightly more powerful as it would allow the Yuan-ti to each take control of one of the PCs.


        • Calm Emotions - This can be used either to temporarily end hostility from enemies or suppress charm/fear effects in allies.





        share|improve this answer











        $endgroup$



        There are a few options from the school of Enchantment that should keep the theme.



        I am listing first level spells first. I would recommend allowing the Yuan-ti to cast them at 2nd level to keep the power approximately the same as Suggestion.




        • Command cast at 2nd level - this will target 2 characters, but will only last 1 round.


        • Charm Person cast at 2nd level - will also target 2 characters, but they will have advantage on the save if they are fighting the Yuan-ti. This may be the most on theme for Yuan-ti.

        2nd level spells:




        • Enthrall - this spell might allow one Yuan-ti to act as a distraction while others sneak up on the party.


        • Crown of Madness - although it is also 2nd level, this spell is slightly more powerful as it would allow the Yuan-ti to each take control of one of the PCs.


        • Calm Emotions - This can be used either to temporarily end hostility from enemies or suppress charm/fear effects in allies.






        share|improve this answer














        share|improve this answer



        share|improve this answer








        edited 7 hours ago

























        answered 7 hours ago









        user48255user48255

        5,2841030




        5,2841030























            3












            $begingroup$

            Keeping the table happy



            The important thing to note here is that casting spells that take away player agency is almost always going to be a problem. The most important thing is to not present your players with something that will go awkwardly or make them feel like they aren't in control.



            Don't put them in a position where you are taking their player agency away. Give them an opportunity to do some interesting things with roleplaying charmed, but they shouldn't feel like you are owning their characters and their choices. If you do use enchantment spells that may do this (suggestion, charm person, command, crown of madness, etc), you need to be really careful about how you do it. Command is a bit simpler because it's just one turn, but you've taken your player out of play for that turn. The others you need to be very careful with as well so as not to think you are in control of their characters.



            Dangers of Suggestion and the like



            These spells aren't dominate person. Even suggestion stipulates:




            The suggestion must be worded in such a manner as to make the course of action sound reasonable.




            If you can't make a reasonable case, then what you're asking isn't reasonable. Coercion isn't reasonable. Reasonable is something that the character would say to themselves "Yes, this action seems completely reasonable for me to do as if I was choosing to do it myself."



            And you've only got a sentence or two to make your case. It's not easy! And that's where the spell is limited.



            Here is an excellent Q&A on figuring out what's a reasonable suggestion.



            Suggestion may be perfectly fine to keep with your Yuan-Ti, but you may need to approach how you use it differently.






            share|improve this answer











            $endgroup$












            • $begingroup$
              Thanks for the answer - I've slightly updated the question to include the condition of 'useful in a combat encounter'. Charm Person is still an excellent answer though.
              $endgroup$
              – Nicbobo
              7 hours ago










            • $begingroup$
              @NautArch fwiw, I'm not convinced this is an unreasonable change to the question, but where that line is drawn and how it's decided is honestly quite confusing to me.
              $endgroup$
              – Rubiksmoose
              7 hours ago











            • $begingroup$
              My apologies. I've only seen Suggestion used for combat, but I guess that's just my bias, which may be why I dislike the spell so much.
              $endgroup$
              – Nicbobo
              7 hours ago










            • $begingroup$
              Sorry, but I disagree with your point that coercion isn't reasonable. Coercion is perfectly reasonable, and it would be redundant to make a spell accomplish things that can be solved with Persuasion checks. Suggestion takes things to another level - check out this question: rpg.stackexchange.com/questions/116996/… In what universe is this a reasonable course of action? Suggestion takes 'reasonable actions' and twists it on its head. But that's the point; it's magic.
              $endgroup$
              – Nicbobo
              6 hours ago






            • 1




              $begingroup$
              I think I could, but I think it may be better posed as its own question so we could get to the heart of the issue, instead of eating up this comment chain. It’s clear we disagree and I’ll leave it at that for now.
              $endgroup$
              – Nicbobo
              6 hours ago
















            3












            $begingroup$

            Keeping the table happy



            The important thing to note here is that casting spells that take away player agency is almost always going to be a problem. The most important thing is to not present your players with something that will go awkwardly or make them feel like they aren't in control.



            Don't put them in a position where you are taking their player agency away. Give them an opportunity to do some interesting things with roleplaying charmed, but they shouldn't feel like you are owning their characters and their choices. If you do use enchantment spells that may do this (suggestion, charm person, command, crown of madness, etc), you need to be really careful about how you do it. Command is a bit simpler because it's just one turn, but you've taken your player out of play for that turn. The others you need to be very careful with as well so as not to think you are in control of their characters.



            Dangers of Suggestion and the like



            These spells aren't dominate person. Even suggestion stipulates:




            The suggestion must be worded in such a manner as to make the course of action sound reasonable.




            If you can't make a reasonable case, then what you're asking isn't reasonable. Coercion isn't reasonable. Reasonable is something that the character would say to themselves "Yes, this action seems completely reasonable for me to do as if I was choosing to do it myself."



            And you've only got a sentence or two to make your case. It's not easy! And that's where the spell is limited.



            Here is an excellent Q&A on figuring out what's a reasonable suggestion.



            Suggestion may be perfectly fine to keep with your Yuan-Ti, but you may need to approach how you use it differently.






            share|improve this answer











            $endgroup$












            • $begingroup$
              Thanks for the answer - I've slightly updated the question to include the condition of 'useful in a combat encounter'. Charm Person is still an excellent answer though.
              $endgroup$
              – Nicbobo
              7 hours ago










            • $begingroup$
              @NautArch fwiw, I'm not convinced this is an unreasonable change to the question, but where that line is drawn and how it's decided is honestly quite confusing to me.
              $endgroup$
              – Rubiksmoose
              7 hours ago











            • $begingroup$
              My apologies. I've only seen Suggestion used for combat, but I guess that's just my bias, which may be why I dislike the spell so much.
              $endgroup$
              – Nicbobo
              7 hours ago










            • $begingroup$
              Sorry, but I disagree with your point that coercion isn't reasonable. Coercion is perfectly reasonable, and it would be redundant to make a spell accomplish things that can be solved with Persuasion checks. Suggestion takes things to another level - check out this question: rpg.stackexchange.com/questions/116996/… In what universe is this a reasonable course of action? Suggestion takes 'reasonable actions' and twists it on its head. But that's the point; it's magic.
              $endgroup$
              – Nicbobo
              6 hours ago






            • 1




              $begingroup$
              I think I could, but I think it may be better posed as its own question so we could get to the heart of the issue, instead of eating up this comment chain. It’s clear we disagree and I’ll leave it at that for now.
              $endgroup$
              – Nicbobo
              6 hours ago














            3












            3








            3





            $begingroup$

            Keeping the table happy



            The important thing to note here is that casting spells that take away player agency is almost always going to be a problem. The most important thing is to not present your players with something that will go awkwardly or make them feel like they aren't in control.



            Don't put them in a position where you are taking their player agency away. Give them an opportunity to do some interesting things with roleplaying charmed, but they shouldn't feel like you are owning their characters and their choices. If you do use enchantment spells that may do this (suggestion, charm person, command, crown of madness, etc), you need to be really careful about how you do it. Command is a bit simpler because it's just one turn, but you've taken your player out of play for that turn. The others you need to be very careful with as well so as not to think you are in control of their characters.



            Dangers of Suggestion and the like



            These spells aren't dominate person. Even suggestion stipulates:




            The suggestion must be worded in such a manner as to make the course of action sound reasonable.




            If you can't make a reasonable case, then what you're asking isn't reasonable. Coercion isn't reasonable. Reasonable is something that the character would say to themselves "Yes, this action seems completely reasonable for me to do as if I was choosing to do it myself."



            And you've only got a sentence or two to make your case. It's not easy! And that's where the spell is limited.



            Here is an excellent Q&A on figuring out what's a reasonable suggestion.



            Suggestion may be perfectly fine to keep with your Yuan-Ti, but you may need to approach how you use it differently.






            share|improve this answer











            $endgroup$



            Keeping the table happy



            The important thing to note here is that casting spells that take away player agency is almost always going to be a problem. The most important thing is to not present your players with something that will go awkwardly or make them feel like they aren't in control.



            Don't put them in a position where you are taking their player agency away. Give them an opportunity to do some interesting things with roleplaying charmed, but they shouldn't feel like you are owning their characters and their choices. If you do use enchantment spells that may do this (suggestion, charm person, command, crown of madness, etc), you need to be really careful about how you do it. Command is a bit simpler because it's just one turn, but you've taken your player out of play for that turn. The others you need to be very careful with as well so as not to think you are in control of their characters.



            Dangers of Suggestion and the like



            These spells aren't dominate person. Even suggestion stipulates:




            The suggestion must be worded in such a manner as to make the course of action sound reasonable.




            If you can't make a reasonable case, then what you're asking isn't reasonable. Coercion isn't reasonable. Reasonable is something that the character would say to themselves "Yes, this action seems completely reasonable for me to do as if I was choosing to do it myself."



            And you've only got a sentence or two to make your case. It's not easy! And that's where the spell is limited.



            Here is an excellent Q&A on figuring out what's a reasonable suggestion.



            Suggestion may be perfectly fine to keep with your Yuan-Ti, but you may need to approach how you use it differently.







            share|improve this answer














            share|improve this answer



            share|improve this answer








            edited 6 hours ago

























            answered 7 hours ago









            NautArchNautArch

            61.8k8221407




            61.8k8221407











            • $begingroup$
              Thanks for the answer - I've slightly updated the question to include the condition of 'useful in a combat encounter'. Charm Person is still an excellent answer though.
              $endgroup$
              – Nicbobo
              7 hours ago










            • $begingroup$
              @NautArch fwiw, I'm not convinced this is an unreasonable change to the question, but where that line is drawn and how it's decided is honestly quite confusing to me.
              $endgroup$
              – Rubiksmoose
              7 hours ago











            • $begingroup$
              My apologies. I've only seen Suggestion used for combat, but I guess that's just my bias, which may be why I dislike the spell so much.
              $endgroup$
              – Nicbobo
              7 hours ago










            • $begingroup$
              Sorry, but I disagree with your point that coercion isn't reasonable. Coercion is perfectly reasonable, and it would be redundant to make a spell accomplish things that can be solved with Persuasion checks. Suggestion takes things to another level - check out this question: rpg.stackexchange.com/questions/116996/… In what universe is this a reasonable course of action? Suggestion takes 'reasonable actions' and twists it on its head. But that's the point; it's magic.
              $endgroup$
              – Nicbobo
              6 hours ago






            • 1




              $begingroup$
              I think I could, but I think it may be better posed as its own question so we could get to the heart of the issue, instead of eating up this comment chain. It’s clear we disagree and I’ll leave it at that for now.
              $endgroup$
              – Nicbobo
              6 hours ago

















            • $begingroup$
              Thanks for the answer - I've slightly updated the question to include the condition of 'useful in a combat encounter'. Charm Person is still an excellent answer though.
              $endgroup$
              – Nicbobo
              7 hours ago










            • $begingroup$
              @NautArch fwiw, I'm not convinced this is an unreasonable change to the question, but where that line is drawn and how it's decided is honestly quite confusing to me.
              $endgroup$
              – Rubiksmoose
              7 hours ago











            • $begingroup$
              My apologies. I've only seen Suggestion used for combat, but I guess that's just my bias, which may be why I dislike the spell so much.
              $endgroup$
              – Nicbobo
              7 hours ago










            • $begingroup$
              Sorry, but I disagree with your point that coercion isn't reasonable. Coercion is perfectly reasonable, and it would be redundant to make a spell accomplish things that can be solved with Persuasion checks. Suggestion takes things to another level - check out this question: rpg.stackexchange.com/questions/116996/… In what universe is this a reasonable course of action? Suggestion takes 'reasonable actions' and twists it on its head. But that's the point; it's magic.
              $endgroup$
              – Nicbobo
              6 hours ago






            • 1




              $begingroup$
              I think I could, but I think it may be better posed as its own question so we could get to the heart of the issue, instead of eating up this comment chain. It’s clear we disagree and I’ll leave it at that for now.
              $endgroup$
              – Nicbobo
              6 hours ago
















            $begingroup$
            Thanks for the answer - I've slightly updated the question to include the condition of 'useful in a combat encounter'. Charm Person is still an excellent answer though.
            $endgroup$
            – Nicbobo
            7 hours ago




            $begingroup$
            Thanks for the answer - I've slightly updated the question to include the condition of 'useful in a combat encounter'. Charm Person is still an excellent answer though.
            $endgroup$
            – Nicbobo
            7 hours ago












            $begingroup$
            @NautArch fwiw, I'm not convinced this is an unreasonable change to the question, but where that line is drawn and how it's decided is honestly quite confusing to me.
            $endgroup$
            – Rubiksmoose
            7 hours ago





            $begingroup$
            @NautArch fwiw, I'm not convinced this is an unreasonable change to the question, but where that line is drawn and how it's decided is honestly quite confusing to me.
            $endgroup$
            – Rubiksmoose
            7 hours ago













            $begingroup$
            My apologies. I've only seen Suggestion used for combat, but I guess that's just my bias, which may be why I dislike the spell so much.
            $endgroup$
            – Nicbobo
            7 hours ago




            $begingroup$
            My apologies. I've only seen Suggestion used for combat, but I guess that's just my bias, which may be why I dislike the spell so much.
            $endgroup$
            – Nicbobo
            7 hours ago












            $begingroup$
            Sorry, but I disagree with your point that coercion isn't reasonable. Coercion is perfectly reasonable, and it would be redundant to make a spell accomplish things that can be solved with Persuasion checks. Suggestion takes things to another level - check out this question: rpg.stackexchange.com/questions/116996/… In what universe is this a reasonable course of action? Suggestion takes 'reasonable actions' and twists it on its head. But that's the point; it's magic.
            $endgroup$
            – Nicbobo
            6 hours ago




            $begingroup$
            Sorry, but I disagree with your point that coercion isn't reasonable. Coercion is perfectly reasonable, and it would be redundant to make a spell accomplish things that can be solved with Persuasion checks. Suggestion takes things to another level - check out this question: rpg.stackexchange.com/questions/116996/… In what universe is this a reasonable course of action? Suggestion takes 'reasonable actions' and twists it on its head. But that's the point; it's magic.
            $endgroup$
            – Nicbobo
            6 hours ago




            1




            1




            $begingroup$
            I think I could, but I think it may be better posed as its own question so we could get to the heart of the issue, instead of eating up this comment chain. It’s clear we disagree and I’ll leave it at that for now.
            $endgroup$
            – Nicbobo
            6 hours ago





            $begingroup$
            I think I could, but I think it may be better posed as its own question so we could get to the heart of the issue, instead of eating up this comment chain. It’s clear we disagree and I’ll leave it at that for now.
            $endgroup$
            – Nicbobo
            6 hours ago


















            draft saved

            draft discarded
















































            Thanks for contributing an answer to Role-playing Games Stack Exchange!


            • Please be sure to answer the question. Provide details and share your research!

            But avoid


            • Asking for help, clarification, or responding to other answers.

            • Making statements based on opinion; back them up with references or personal experience.

            Use MathJax to format equations. MathJax reference.


            To learn more, see our tips on writing great answers.




            draft saved


            draft discarded














            StackExchange.ready(
            function ()
            StackExchange.openid.initPostLogin('.new-post-login', 'https%3a%2f%2frpg.stackexchange.com%2fquestions%2f144414%2fwhat-is-an-equivalently-powerful-replacement-spell-for-the-yuan-tis-suggestion%23new-answer', 'question_page');

            );

            Post as a guest















            Required, but never shown





















































            Required, but never shown














            Required, but never shown












            Required, but never shown







            Required, but never shown

































            Required, but never shown














            Required, but never shown












            Required, but never shown







            Required, but never shown







            Popular posts from this blog

            Францішак Багушэвіч Змест Сям'я | Біяграфія | Творчасць | Мова Багушэвіча | Ацэнкі дзейнасці | Цікавыя факты | Спадчына | Выбраная бібліяграфія | Ушанаванне памяці | У філатэліі | Зноскі | Літаратура | Спасылкі | НавігацыяЛяхоўскі У. Рупіўся дзеля Бога і людзей: Жыццёвы шлях Лявона Вітан-Дубейкаўскага // Вольскі і Памідораў з песняй пра немца Адвакат, паэт, народны заступнік Ашмянскі веснікВ Минске появится площадь Богушевича и улица Сырокомли, Белорусская деловая газета, 19 июля 2001 г.Айцец беларускай нацыянальнай ідэі паўстаў у бронзе Сяргей Аляксандравіч Адашкевіч (1918, Мінск). 80-я гады. Бюст «Францішак Багушэвіч».Яўген Мікалаевіч Ціхановіч. «Партрэт Францішка Багушэвіча»Мікола Мікалаевіч Купава. «Партрэт зачынальніка новай беларускай літаратуры Францішка Багушэвіча»Уладзімір Іванавіч Мелехаў. На помніку «Змагарам за родную мову» Барэльеф «Францішак Багушэвіч»Памяць пра Багушэвіча на Віленшчыне Страчаная сталіца. Беларускія шыльды на вуліцах Вільні«Krynica». Ideologia i przywódcy białoruskiego katolicyzmuФранцішак БагушэвічТворы на knihi.comТворы Францішка Багушэвіча на bellib.byСодаль Уладзімір. Францішак Багушэвіч на Лідчыне;Луцкевіч Антон. Жыцьцё і творчасьць Фр. Багушэвіча ў успамінах ягоных сучасьнікаў // Запісы Беларускага Навуковага таварыства. Вільня, 1938. Сшытак 1. С. 16-34.Большая российская1188761710000 0000 5537 633Xn9209310021619551927869394п

            На ростанях Змест Гісторыя напісання | Месца дзеяння | Час дзеяння | Назва | Праблематыка трылогіі | Аўтабіяграфічнасць | Трылогія ў тэатры і кіно | Пераклады | У культуры | Зноскі Літаратура | Спасылкі | НавігацыяДагледжаная версіяправерана1 зменаДагледжаная версіяправерана1 зменаАкадэмік МІЦКЕВІЧ Канстанцін Міхайлавіч (Якуб Колас) Прадмова М. І. Мушынскага, доктара філалагічных навук, члена-карэспандэнта Нацыянальнай акадэміі навук Рэспублікі Беларусь, прафесараНашаніўцы ў трылогіі Якуба Коласа «На ростанях»: вобразы і прататыпы125 лет Янке МавруКнижно-документальная выставка к 125-летию со дня рождения Якуба Коласа (1882—1956)Колас Якуб. Новая зямля (паэма), На ростанях (трылогія). Сулкоўскі Уладзімір. Радзіма Якуба Коласа (серыял жывапісных палотнаў)Вокладка кнігіІлюстрацыя М. С. БасалыгіНа ростаняхАўдыёверсія трылогііВ. Жолтак У Люсiнскай школе 1959

            Беларусь Змест Назва Гісторыя Геаграфія Сімволіка Дзяржаўны лад Палітычныя партыі Міжнароднае становішча і знешняя палітыка Адміністрацыйны падзел Насельніцтва Эканоміка Культура і грамадства Сацыяльная сфера Узброеныя сілы Заўвагі Літаратура Спасылкі НавігацыяHGЯOiТоп-2011 г. (па версіі ej.by)Топ-2013 г. (па версіі ej.by)Топ-2016 г. (па версіі ej.by)Топ-2017 г. (па версіі ej.by)Нацыянальны статыстычны камітэт Рэспублікі БеларусьШчыльнасць насельніцтва па краінахhttp://naviny.by/rubrics/society/2011/09/16/ic_articles_116_175144/А. Калечыц, У. Ксяндзоў. Спробы засялення краю неандэртальскім чалавекам.І ў Менску былі мамантыА. Калечыц, У. Ксяндзоў. Старажытны каменны век (палеаліт). Першапачатковае засяленне тэрыторыіГ. Штыхаў. Балты і славяне ў VI—VIII стст.М. Клімаў. Полацкае княства ў IX—XI стст.Г. Штыхаў, В. Ляўко. Палітычная гісторыя Полацкай зямліГ. Штыхаў. Дзяржаўны лад у землях-княствахГ. Штыхаў. Дзяржаўны лад у землях-княствахБеларускія землі ў складзе Вялікага Княства ЛітоўскагаЛюблінская унія 1569 г."The Early Stages of Independence"Zapomniane prawdy25 гадоў таму было аб'яўлена, што Язэп Пілсудскі — беларус (фота)Наша вадаДакументы ЧАЭС: Забруджванне тэрыторыі Беларусі « ЧАЭС Зона адчужэнняСведения о политических партиях, зарегистрированных в Республике Беларусь // Министерство юстиции Республики БеларусьСтатыстычны бюлетэнь „Полаўзроставая структура насельніцтва Рэспублікі Беларусь на 1 студзеня 2012 года і сярэднегадовая колькасць насельніцтва за 2011 год“Индекс человеческого развития Беларуси — не было бы нижеБеларусь занимает первое место в СНГ по индексу развития с учетом гендерного факцёраНацыянальны статыстычны камітэт Рэспублікі БеларусьКанстытуцыя РБ. Артыкул 17Трансфармацыйныя задачы БеларусіВыйсце з крызісу — далейшае рэфармаванне Беларускі рубель — сусветны лідар па дэвальвацыяхПра змену коштаў у кастрычніку 2011 г.Бядней за беларусаў у СНД толькі таджыкіСярэдні заробак у верасні дасягнуў 2,26 мільёна рублёўЭканомікаГаласуем за ТОП-100 беларускай прозыСучасныя беларускія мастакіАрхитектура Беларуси BELARUS.BYА. Каханоўскі. Культура Беларусі ўсярэдзіне XVII—XVIII ст.Анталогія беларускай народнай песні, гуказапісы спеваўБеларускія Музычныя IнструментыБеларускі рок, які мы страцілі. Топ-10 гуртоў«Мясцовы час» — нязгаслая легенда беларускай рок-музыкіСЯРГЕЙ БУДКІН. МЫ НЯ ЗНАЕМ СВАЁЙ МУЗЫКІМ. А. Каладзінскі. НАРОДНЫ ТЭАТРМагнацкія культурныя цэнтрыПублічная дыскусія «Беларуская новая пьеса: без беларускай мовы ці беларуская?»Беларускія драматургі па-ранейшаму лепш ставяцца за мяжой, чым на радзіме«Працэс незалежнага кіно пайшоў, і дзяржаву турбуе яго непадкантрольнасць»Беларускія філосафы ў пошуках прасторыВсе идём в библиотекуАрхіваванаАб Нацыянальнай праграме даследавання і выкарыстання касмічнай прасторы ў мірных мэтах на 2008—2012 гадыУ космас — разам.У суседнім з Барысаўскім раёне пабудуюць Камандна-вымяральны пунктСвяты і абрады беларусаў«Мірныя бульбашы з малой краіны» — 5 непраўдзівых стэрэатыпаў пра БеларусьМ. Раманюк. Беларускае народнае адзеннеУ Беларусі скарачаецца колькасць злачынстваўЛукашэнка незадаволены мінскімі ўладамі Крадзяжы складаюць у Мінску каля 70% злачынстваў Узровень злачыннасці ў Мінскай вобласці — адзін з самых высокіх у краіне Генпракуратура аналізуе стан са злачыннасцю ў Беларусі па каэфіцыенце злачыннасці У Беларусі стабілізавалася крымінагеннае становішча, лічыць генпракурорЗамежнікі сталі здзяйсняць у Беларусі больш злачынстваўМУС Беларусі турбуе рост рэцыдыўнай злачыннасціЯ з ЖЭСа. Дазволіце вас абкрасці! Рэйтынг усіх службаў і падраздзяленняў ГУУС Мінгарвыканкама вырасАб КДБ РБГісторыя Аператыўна-аналітычнага цэнтра РБГісторыя ДКФРТаможняagentura.ruБеларусьBelarus.by — Афіцыйны сайт Рэспублікі БеларусьСайт урада БеларусіRadzima.org — Збор архітэктурных помнікаў, гісторыя Беларусі«Глобус Беларуси»Гербы и флаги БеларусиАсаблівасці каменнага веку на БеларусіА. Калечыц, У. Ксяндзоў. Старажытны каменны век (палеаліт). Першапачатковае засяленне тэрыторыіУ. Ксяндзоў. Сярэдні каменны век (мезаліт). Засяленне краю плямёнамі паляўнічых, рыбакоў і збіральнікаўА. Калечыц, М. Чарняўскі. Плямёны на тэрыторыі Беларусі ў новым каменным веку (неаліце)А. Калечыц, У. Ксяндзоў, М. Чарняўскі. Гаспадарчыя заняткі ў каменным векуЭ. Зайкоўскі. Духоўная культура ў каменным векуАсаблівасці бронзавага веку на БеларусіФарміраванне супольнасцей ранняга перыяду бронзавага векуФотографии БеларусиРоля беларускіх зямель ва ўтварэнні і ўмацаванні ВКЛВ. Фадзеева. З гісторыі развіцця беларускай народнай вышыўкіDMOZGran catalanaБольшая российскаяBritannica (анлайн)Швейцарскі гістарычны15325917611952699xDA123282154079143-90000 0001 2171 2080n9112870100577502ge128882171858027501086026362074122714179пппппп